REGAIN wishes to involve the elderly and to make them responsible and involved in their own health. By answering questions, the players are stimulated, share their experiences and their knowledge.
4 main themes around ageing well
Besides 100 questions and answers on diverse themes with various levels of difficulty, the players walk on a course through different boards in a soothing and coloured universe. REGAIN was developed by healthcare professionals, specialists in medical sciences, education sciences and playful pedagogy.
Among the 4 main themes of REGAIN around ageing well, there are:
- Healthy lifestyle,
- Sense well-being,
- Body well-being,
- Heart and mind well-being.
Each of these themes deals with essential questions about the elderly’s health. The player can acquire or confirm their own knowledge in a playful way, by being informed about the latest scientific and medical advances. Thus, they can prevent some risks in a proactive way.
A few examples
- Body well-being (“your diet” theme): “Does the vitamin D synthesis decrease with age?”
- Sense well-being: “When hearing loss begins, what is the perception sound that disappears first: low frequency sounds? High frequency sounds? Do they disappear together?”
- Healthy lifestyle (“car driving” theme): “By how many seconds does the reaction time decrease with ageing: is it 1 second? 2 seconds? 3 seconds? 10 seconds?”
REGAIN tends to stimulate both the body and the spirit at the same time; it aims to encourage to maintain or start a physical activity, to improve social links, to boost the memory, to stimulate “better living” in a broad sense by strengthening a good longevity.
REGAIN is an educational playful device dedicated to the elderly’s health. It’s designed for mutual health insurance companies, banks, insurances, senior residences, elderly housing groups, city halls, general councils and regional councils, etc… with an educational follow-up supported by the training.
Source: press release